Crossbows

 

Weapon Base Damage Crit Damage Damage Type Range Value Requirements Weapon Qualities
Arba 1d8 1d8 Sharp 5 range ? Str 2 / Agi 1 Two-handed, Projectile (Bolt)
Pisto 1d4 1d4 Sharp 3 range ? Agi 1 Light, Projectile (Bolt)
Repeater 1d6 1d6 Sharp 5 range ? Str 1 / Agi 1 Two-handed, Projectile (Bolt)
Stockbow 1d6 1d6 Sharp 5 range ? Two-handed, Projectile (Bolt)

 


Arba
An impressively large crossbow. Its versatility is key to using it well in combat.
Agility 2: This weapon gains the Piercing quality, and it can be used as a melee weapon. When you make a melee attack with it, it loses the Piercing and Projectile qualities and the base damage increases to 2d8.
Agility 3: While wielding this weapon, your Armor is increased by 2.
Agility 4: Critical hits with this weapon knock the target back 1 space.
Agility 5: This weapon’s critical damage increases to 3d8.

Pisto
A small sidearm crossbow that can dish out wickedly potent damage at range for those skilled in its use.
Agility 2: This weapon gains the Piercing quality.
Agility 3: This weapon’s critical damage increases to 2d4.
Agility 4: You can attack with this weapon as a quick action.
Agility 5: Each subsequent attack with this weapon against the same target each turn adds 1d4 base damage.

Repeater
A modern marvel of engineering, this weapon automatically loads to shoot multiple bolts in a row.
Agility 2: This weapon gains the Piercing quality.
Agility 3: When attacking with this weapon, you can make two attacks against the same target as a single action.
Agility 4: You gain +3 Accuracy with this weapon if you don’t move this turn.
Agility 5: When attacking with this weapon, if you attack with all three of your actions, you can make seven attacks against any number of valid targets.

Stockbow
The old standard. A pull and lock mechanism loads the bow, and a trigger releases a bolt.
Agility 2: This weapon gains the Piercing quality.
Agility 3: This weapon’s critical damage increases to 3d6.
Agility 4: This weapon’s range increases to 10.
Agility 5: This weapon can trigger a critical hit on a natural roll of 5 or higher.

 


Weapon-Specific Talents

The following abilities and talents can be acquired for one ability point if you meet the requirements.