DEV NOTE: Category names subject to change, also page is WIP and missing info, class list is mostly empty pages.
Classes exist in three broad categories: Basic classes, advanced classes, and expert classes.
Class Perks
Class perks are granted at specified levels for each class. For Basic Classes, you’ll gain access to each of their Class Perks upon taking your first level in the class. They’ll occasionally get stronger as you gain additional class levels, and sometimes new class perks will unlock at higher class levels.
These Class Perks must be equipped to gain their benefits. You can equip a number of Class Perks equal to your Vigor, so you’ll gain additional Class Perk slots as your Vigor increases at character levels 4, 7, 10, and 13. You can freely change out your equipped Class Perks in camp or during downtime.
Class Training
Most classes offer training in various areas as you level up in them. These passive benefits aren’t Ablities that need to be selected — you’ll gain them automatically at the levels listed.
Training can consist of a wide variety of benefits, such as unfettered access to Weapon and Armor types, bonus Skill Points, permanent spell damage bonuses, and other benefits.
Basic Classes:
Advanced Classes:
- Arcanist
- Assassin
- Barbarian
- Bard
- Berserker
- Cleric
- Conjurer
- Defender
- Disciple
- Druid
- Hunter
- Invoker
- Juggernaut
- Knight
- Monk
- Mystic
- Necrol
- Oracle
- Ranger
- Reaver
- Shadow
- Shaman
- Thief
Expert Classes:
Coming soon!